Simon Amiot
Meet Simon, the driving force behind Studio Raiden. With a wealth of experience and a deep love for sound design, Simon has worked his way up through some of the best educational institutions and studios in the industry.
Simon began his journey at the American School of Modern Music and the Music Academy International, where he immersed himself in jazz, contemporary music, and the fundamentals of music theory.
Furthering his education at ISART DIGITAL, Simon refined his technical skills and artistic vision. Here, he learned to combine creativity with technology, shaping his approach to sound design.
Recent studio works and projects:
- Creation of Studio Raiden (2024): Founded Studio Raiden, a dedicated sound studio agency for audio post-production. With a focus on delivering immersive and high-quality audio experiences, Studio Raiden aims to bring every project to life through expert sound design and innovative audio solutions.
- Lead Sound Designer at KT Racing (2022 – 2023): Contributed to TDU and WRC: Generations, focusing on creating and implementing immersive audio assets using FMOD, REV plugin, and Custom KT Engine.
- Sound Designer at AXC Games (2020 – 2021): Worked on Anarea: Battle Royale, handling audio artistic direction, Wwise/Unreal Engine 4 integration, and creating realistic soundscapes for a 3rd person shooter.
- Freelance Sound Designer (2018 – 2020): Delivered audio asset design, music production, engine implementation, and artistic audio direction for various projects.
You'll love working with a studio that is experienced reliable modern
With diverse experiences working in various studios both externally and internally, we have honed our ability to deliver exceptional audio post-production.
- Collaborative
- Communicative
- Easy going
- Perfectionist